Venja… venja… venja II

For the next while training is focused on rounding out some of my skills. The plan is to get some of those longer skills to train up to at least Level 4 and some of the shorter skills to train to Level 5, so lots of 9 and 10 day trains with a few 3 day trains in there plus a couple 20+ day trains. The queue is set for the next 150’ish days which takes us into January of next year. After that I’ll take a closer look at the skills I need for a Dreadnaught.

 

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Fjúka Hœttr!

Virðing,
Kalam

Venja… venja… venja

After our last move Corp Leadership asked members over a certain Skill Point limit to start looking at getting into their own Carrier to help out with those kinds of Operations. I am just above the SP limit they had specified and have steered my training towards getting into a Carrier. In the grand scheme of EVE it’s not a terribly long train but it will be at least a few months before I can even sit in a Carrier and then a couple more before it will be truly useful.

With the skills I already have this is the basics I’ll need to get me in to the pilot seat:

  • Advanced Spaceship Command V
  • Capital Ships I
  • Capital Ships II
  • Capital Ships III
  • Capital Ships IV
  • Drone Interfacing V
  • Jump Drive Operation V
  • Jump Drive Calibration I
  • Jump Drive Calibration II
  • Jump Drive Calibration III
  • ‘Racial’ Carrier I

Of course to be on par for jumping with every one else I’ll need to get Jump Drive Calibration to V which is another 40+ day train, if I want to use some Fighters there’s a few more days,  and I’m pretty sure any Capital sized module I want to use will be some added time as well plus I’ll want to get the base ‘Racial’ Carrier skill to at least level III or IV – there are no short cuts – I’m going with the “So be it!” philosophy, just dig in set up the Skill Queue and forget about it for awhile.

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Fjúka Hœttr!

Virðing,
Kalam

Vætki?

I’m currently training towards Minmatar Cruiser V and with that in mind I’ve been looking at all T2 Cruiser hulls seeing what looks interesting to fly. These are the six Minmatar T2 Cruiser hulls:

I’ll be able to get into five of those six right after training up Minmatar Cruiser V. The Scimitar will take awhile longer, I’m not sure my Signature Analysis and/or Long Range Targeting skills are quite up to snuff for it. To field the Rapier as I’d like to fly her, as a Black-Ops Scout, will also take some extra training but in the meantime I will be able to fit her out for small shield gang fleets which should be a ton of fun. The Vagabond, Broadsword and Huginn excite me and I’m looking forward to sitting in them.

Of the five I can get into quickly the only one that doesn’t excite me much is the Muninn – I’ve not seen much on the hull in any of the blogs or forums I’ve read and I can’t honestly remember seeing one in game at any point. Does anyone out there fly one? How do you fit it out? What do you use it for?

 

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Fjúka Hœttr!

Virðing,
Kalam

Malm-þing Speki

Lately I’ve been getting out for some PvP training session with some Corp/Alliance mates. I’ll be the first to admit that within my knowledge of EVE where I’m lacking the most is the fundamentals and tactics of PvP combat. There is just so much that goes into PvP and each time we head out I’m learning something new.

I’m solid with the pre-op preparation, knowing the ship I’m going to pilot, it’s weapons, speed, etc… and with following FC’s commands during the Fleets but where I seem to be deficient is during the actual engagements with my on-grid situational awareness. When we’re in the shit stuff like keeping range with the opposing fleet, where to align to when in trouble, watching out for scrams/webs/neuts on my ship, and a multitude of other important little things sometimes fall out of my vision.

I’m sure it’s just an experience thing and my ‘vision’ will improve but it can definitely be frustrating when I’m flying with such good pilots who are seeing all these things without even thinking about them – sometimes it leaves me feeling like such a pathetic noob.

What I need to do is get out for more training ops and commit to running Frigates through Operation Banahǫgg Spá at least a couple times a week and get that experience!

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Fjúka Hœttr!

Virðing,
Kalam

Járnleikr Venja

Got out with our CEO and an Alliance mate the other night for some small Fleet T1 Frigate Fun. Fifth Dimension is our main FC and for the first bit had me running through some approach and overheating drills that will be beneficial with piloting my Interceptor in Fleet engagements. After that he took Blendzen and I out for a little T1 Frigate roam with our expectation being that we’d likely get blown to bits but have some run harassing someone in the process. It didn’t take long and just a few jumps from home we had contact. There were just a few ships on grid at first and we were holding our own but then it turned into a more serious battle and I went down hard but did manage to get some shots in on a kill in the turmoil. I did GTFO in my pod to a nearby planet but warped right on top of a Nemesis who promptly scrammed and popped me.

As serendipity would have it, after I woke back up and had made my way back home, my routine of one last check of the Star Map was showing a little blue Cynosural Field dot only a few jumps away and Cyno’syndrome took hold, I was happy to not end the night on a downer!

 

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Fjúka Hœttr!

Virðing,
Kalam