Rata Vigamaðr

We got out for another great roam the other day in the Vagabond Fleet! We wandered for awhile and got a number of ‘random’ kills before we eventually ran into a Sev3rance Zealot Fleet that was supported by some Guardians.

It was a good, albeit lopsided, fight that started with some fantastic separation and tackle work from our Command Destroyer and Interdictor pilots and then some quick thinking and good decision making from our FC. Here’s the Battle Report, it tells the story very well… https://zkillboard.com/br/78779/

 

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Fjúka Hœttr!

Virðing,
Kalam

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Veiðimaðr Sjá Fólcvíg

Any good roaming Fleet should be rolling with a Scout… Scouting, or “+1ing” for the types of roaming Skirmish Fleets that we fly is most definetley a learned art.

A good Scout has a hefty grasp on situational awareness and is seeing multiple things the moment he jumps into a system and he is relaying that infomation on to the FC in a calm, clear and succinct manner. In just a few seconds a good Scout has briefed the FC on how many neutrals are in local, what’s on grid, what’s on long range scan, is there is a station in system, are there Anoms close where the scanned neutrals could be, etc…

How does one learn to be a good Scout? The good old-fashioned way of course – through experience – over at Agony Unleashed there is a great guide/write up on scouting for a Skirmish Fleet and this paragraph sums it up nicely:

A skirmishing scout acts as the Fleet Commander’s extra set of eyes in the next system in addition to catching targets for the gang. Such scout should be proficient with use of the ship scanner and able to find and warp to the target within 30 to 45 seconds of entering the system. The only way to reach this level, is to practice, practice, and practice some more until skirmishing and scouting become second nature to you. Taking on scouting duty for the gang as often as you can is the only way of becoming a fast and effective scout and skirmisher.

In addition to getting myself some experience in the Fleet Commander roll I’m hoping to use the Clusterfuck Roams to get some Alliance mates some experience in the Scout role.

 

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Fjúka Hœttr!

Virðing,
Kalam

Burðrdœgr

It’s my birthday!

I’ve taken the day off work and am out with some mates running around a mountain – at some point this evening I’ll be celebrating the birthday in EVE with some kind of roam. Whether that’s a solo roam with a Frigate or a Cruiser or an organized roam with some Fleet mates will be figured later – we’ll have to see what everyone is up to?

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Fjúka Hœttr!

Virðing,
Kalam

Vinátta Flár Fata

I had headed out the other night with thoughts of setting up a drag bubble trap and camping it for a bit to see what I could catch. I had been at it for maybe 10-15 minutes with a couple smaller gangs of neutrals passing through, both too much for me to engage solo, when a lone Serenity Initiative pilot showed up in local and shortly after a conversation request from Orion Sa-Solo whom I’ve had the pleasure of chatting with a few times. Orion is pretty active in the EVE Social media circles, on Twitter and blogging occasionally, and we’ve had some good interactions in and out of EVE.

Orion and I had chatted a few times about getting a fleet together and heading out on a roam at some point and as serendipity would have it the Serenity crew were out and about and I was invited along so I abandoned my bubble trap, quickly re-shipped and off we went.

It was a fairly uneventful roam in terms of engagements, up until the last system we hit (more on that later), but the crew along were fun, friendly and easy to hang out with. Orion was the FC for the roam and his ‘flavour’ of leadership and comms were similar enough with how Fifth & GX run our fleets that I had no problems falling in line. He took it slow and steady keeping the fleet together really well, his commands were clear and concise and much like when we head out for smaller .FRAG roams the fleet comms were loose but disciplined – a nice change from CR0WZ comms which can be a loud, jumbled and frustrating place at times.

On to the whelping… the last system we hit was E02-IK which is home to a number of Hashashin Cartel pilots and after a bit of haggling they agreed to meet us at a planet for a fight. We outnumbered them but they brought bigger boats and while we did manage to get a couple of them in the end we took a beating, I lost a Wolf and got Podded and woke up back in Hek.

Fun was had, friends were made and… “This is EVE ~ Shipwrecks happen!

 

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Fjúka Hœttr!

Virðing,
Kalam

Sveipa’vefr

I’ve been looking at some more fitting options for the Sabre and the fit below I’m naming “Orbweaver”

To fly it as fitted below I’ll either need to skill up Advanced Weapon Upgrades to V or if I want to fly it right away invest in a Inherent Implants ‘Squire’ Power Grid Management EG-604 to get the bonus to the power grid output of the ship, it’s a tight fit with max skills. With the cost of the EG-604 running around 100mil ISK I’ll likely wait to fit it like below until I get the AWU training in. In the short term I can meta 4 the MSE II and make it work with a EG-601 which is much more affordable or keep the MSE II and swap out one of the rigs for an Ancillary Current Router I. Will have to run those options by the RL brother, he’s a bit of a fitting wiz, and see what he thinks?

[Sabre, Orbweaver]
Damage Control II
Nanofiber Internal Structure II

Faint Epsilon Warp Scrambler I
Fleeting Propulsion Inhibitor I
Limited 1MN Microwarpdrive I
Medium Shield Extender II

200mm AutoCannon II, Hail S
200mm AutoCannon II, Hail S
200mm AutoCannon II, Hail S
200mm AutoCannon II, Hail S
200mm AutoCannon II, Hail S
200mm AutoCannon II, Hail S
200mm AutoCannon II, Hail S
Interdiction Sphere Launcher I, Warp Disrupt Probe

Small Projectile Burst Aerator I
Small Projectile Collision Accelerator I

Sabre - Orbweaver

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Fjúka Hœttr!

Virðing,
Kalam

Flúga Fárbjóðr ~ Dusky Slug

One week to go until the christening of Dusky Slug!

Training time should work out well for her to be un-docked just in time for the weekend and hopefully her first Null-Sec roam with some Corp/Alliance mates. It would be nice to get some practice in her while with a Fleet and get some mentoring from a few of the fellas who’ve flown Interdictors before.

But if I can’t get a Fleet up I will likely take her out on a solo tour… fit her out with a Cloaking Device and camp some Gates looking for action – will just need to be a little more picky and careful with my engagements.

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Fjúka Hœttr!

Virðing,
Kalam

Kann Skúta Rata

After running a couple of combat sites the other night, and not getting any good loot, the idea of a roam was tossed out into the Alliance and Corporate Chat Channels and just a few minutes later there was five of us un-docking and starting to burn towards our first destination. Our Kitchen Sink Fleet consisted of a Kitsune, a Merlin, a Manticore, me in Banahǫgg Spá Mk.N and one Sabre.

We roamed far and wide but didn’t have any luck with finding an engagement so started burning back towards home. It took a bit of coaxing but on the way home we did finally find a fight in NWX-LI with some The Serenity Initiative pilots.

It’s funny how the scout and intel chains/channels work in EVE, we had roamed quite a bit so apparently ‘word’ got out that we were around but that ‘word’ was truly mixed up. Our Merlin pilot had to leave so just four of us jumped into NWX-LI. There were a few ships on D-scan so we investigated a couple of the belts and combat sites, which turned out to be empty, then all got on station and watched a couple of SERIN pilots play station games and go on about how they know we’ve got our Stealth Bomber fleet waiting in the wings… huh???

After some swaying the SERIN pilots did agree to meet us at a belt in system. We got on grid first and started pulling range away from the belt and after a few minutes the SERIN Fleet arrived. They came with three Caracals and a Vexor which seemed like a little overkill against our Fleet. We were being FC’d by Fifth and he tried to separate one of the Caracals off but the SERIN pilots were being pretty disciplined. Eventually we were able to get one separated for a few seconds but we didn’t’ have the DPS to break his tank quick enough and had to let him go and pull range again. This cat and mouse game went on for a few minutes then one of the SERIN pilots warped off, reshipped, and came back in a suicide tackle Kestrel.

Unfortunately for the Kestrel pilot Fifth predicted where he would warp back into the belt and we were there to greet him. We got his Kestrel and Pod and with those called it a night, bailed out of system and burned home.

 

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Fjúka Hœttr!

Virðing,
Kalam

Manna-boð or Vætki

Null-Sec roams can either be feast or famine and last night it was more on the famine side.

I was a little late getting on but did manage to catch up to the small Fleet that Fifth was taking out in my Wolf. We didn’t really have a destination or route in place, we roamed all over, our scout was checking the Star Map looking for any Systems that had pilots in them and looking at their Military and Industrial indices which dictated what we would be hitting when we got in System.

We were out for a few hours and in that time managed to catch one Cynabal. We hit WW-OVQ hard, all jumping in at the same time and dispersing to different Anomalies looking for any of the few Neutrals that were in System and Fifth just happened to get Scram on Zudalian’s Cynabal in one of the belts of all places. Once we each got out of warp to our sites we immediately turned around and warped to Fifth. As soon as we were all on grid the Cynabal went down quickly. GF’s were thrown out in local and we continued on our merry roaming way.

A few jumps later we hit RO-AIQ the same way. There was a bunch of Neutrals in System and a ton of ORE ships on D-scan so we each hit a different belt and crossed our fingers. Fifth was the closest to catching something, he saw the group of Mackinaws warping out to Safes as he was finishing his warp. We checked a few more belts trying to catch an unaware straggler but there was no joy so we decided to start burning towards home.

The thing I should mention at this point is that the QY2Y-N gate in RO-AIQ is heavily bubbled, there is 50-75km of bubbles surrounding the gate, and just as we were heading back to it we got a +1 in System. Again Fifth was the first to make contact this time though the match-up was not ideal, our new Neutral was Parasels piloting a Proteus, and when I landed on grid it was all but over for Fifth but I said “Banzai!” and went after him anyway.

In the Norse mythology Einherji are the fallen warriors who are brought by the Valkyries to the Halls of Valhalla who then eat, drink and prepare for Ragnarök. Well… in EVE Einherji are some nasty little buggers and they pretty much wrecked our entire fleet! There was a pilot in a Nyx out in System somewhere and via Parasels he unleashed his Einherji on us – them Fighters are brutal – the Wolf and I went down fast and I woke up in Hek.

At the end of the day the trade wasn’t terrible, a Wolf and Pod for a Cynabal, we had some good fun BS’ing as we roamed, and as has been said numerous times before… “This is EVE ~ Shipwrecks happen!

 

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Fjúka Hœttr!

Virðing,
Kalam

Drepa Kaupmaðr

“Sometimes it’s all about the trades.” ~ Fifth Dimension

Our primary FC, Fifth Dimension, is back and with the PFR crew moving out of the immediate area he’s switched our focus back towards PvP training and more specifically Small Fleet Tactics. With that in mind he’s been intensifying our frequency of Small Fleet T1 Cruiser roams. I asked the brother which ship I should bring and he passed along a fit which I’ve named “Smooth Newt“.

Still being fairly new to PvP having a proficient FC brings such an immense and positive difference to the experience plus I’m always learning something. For me Grid awareness is a huge one and Fifth has got a rooted grasp on it, constantly pointing out and broadcasting wrecks to warp to that will get us within range of a far target or getting us to check our range to the target so that we’re out of their optimal. I find that if I just sit back, relax, listen to the FC’s commands and respond quickly I tend to survive longer and actually provide some definite support in the process.

We had a really fun roam last night and got into a few good engagements. I did lose “Smooth Newt” but got a few juicy pod kills – Shandril Devilsblood ( Capsule ) & CtrlFreak ( Capsule ) – and helped the Fleet out on a number of others:

The trades were worth it…

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Fjúka Hœttr!

Virðing,
Kalam

Jita Stǫðva

I was out wandering yesterday afternoon looking to find some CONCORD action in Naglfar – RAGE™ and my route had me jumping through Jita. I jumped into Perimeter, one system before Jita, and held cloak while I checked local. It was busy but I didn’t see anyone flashing with a Criminal or Suspect Flag and there was only one war target in system, Althur Kruw, so I hit the warp to zero towards the Jita Gate and hit my cloak on the way in. As I came out of warp I could see the Gate was busy but didn’t really think anything of it. As I neared the Gate I started de-cloaking and then I started spamming the jump button and then this appeared…

 

“Officials have closed the starGates to Jita due to heavy congestion. Travelers are advised to seek alternate routes.”

 

This was not something I had seen before and it took me a few seconds to be fully cognizant of what it meant. Unfortunately by the time I read the message and started to look for a spot to warp away to Mr.Kruw had me locked up and pointed.

My initial reaction was to run away so I aligned and overheated my prop mod but I was running with an Afterburner and it just wasn’t enough speed to get me out of range so I targeted him back and aggressed but it was too late. I had waited too long and I got popped – Hound (Stealth Bomber) & Capsule – Genolution ‘Auroral’ 197-variant.

In hindsight with the fit I was flying my initial reaction of ‘Run!’ was misguided, what I should have done was aggressed right away. If I had both the ECM – Ion Field Projector II on him I likely could have disrupted his targeting and escaped.

Yet again… “This is EVE ~ Shipwrecks happen!

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Fjúka Hœttr!

Virðing,
Kalam