Haf Víl Smíða Mikill Gjálfrmarr II

I’ve got Kalam skilled into both Caldari and Minmatar Carriers so I’ve been messing around with the Chimera and Nidhoggur trying to get some sort of idea of how to fit them. My thought process is that the Chim would be for PvP and the Nid for PvE but truthfully I don’t know, this is all just conjecture until I can play with numbers once EFT gets updated and then do some trial by fire.

Lets take a look at the Chimera first…

Chimera (5H, 7M, 4L) ~ Caldari Carrier Bonus (per skill level):

  • 4% bonus to shield resistances
  • 5% bonus to Scarab Jamming optimal range

This is just a base thought for a fit – I’ve not played with the fitting in game at all so have no idea if it’ll be viable but at least I’ll have some sort of starting point and I’ve left the rigs out of the equation for now.

[Chimera, PvP Conjecture]
Capital Emergency Hull Energizer or a DCU
Drone Damage Amplifier II
Drone Damage Amplifier II
Drone Damage Amplifier II

Propmod (?)
Capital Shield Booster
Capital Flex Hardener
Shield resist to block hole (?)
Shield resist to block hole or Capital Shield Extender (?)
Capital Shield Extender
Capital Shield Extender

Networked Sensor Array
Fighter Support Unit I
Fighter Support Unit I
sometype of ewar (neut/nos) or a smartbomb (?)
Fighter Support Unit I

And here’s my idea for a fit for the Nidhoggur…

Nidhoggur (5H, 6M, 5L) ~ Minmatar Carrier Bonus (per skill level):

  • 5% bonus to Fighter damage
  • 2.5% bonus to Fighter velocity
  • 5% bonus to Dromi Stasis Webification range

Same as above, just a base thought for a fit, no clue if it’ll be viable.

[Nidhoggur, PvE Conjecture]
Drone Damage Amplifier II
Drone Damage Amplifier II
Drone Damage Amplifier II
4th DDA or an Omni Track Enchanc (?)
Damage Control

Propmod or a 2nd DNC or 2nd Omni Tracking Link or Shield Extender (?)
Capital Shield Booster
Drone Navigation Computer I
Omnidirectional Tracking Link I
Rat specific hardener (?)
Capital Shield Extender

Networked Sensor Array
Fighter Support Unit I
Fighter Support Unit I
Fighter Support Unit I
Fighter Support Unit I

I’ll definitely be putting a bunch more time into EFT’ing these boats and then getting 2nd and 3rd opinions from the fitting masters in our crew before taking them out for their first flight so it might be a bit before I get to see what New Eden looks like from the cockpit of a Carrier.

– – –

Fjúka Hœttr!

Virðing,
Kalam

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Sváss Drykkr

I’ve been theorycrafting some fits to use for my foray into Null-Sec ratting and they are coming together fairly well I think…

The thought process towards the fittings needs to be quite different from a fitting I would use for running combat sites in High-Sec as the threat of a PvP engagement is obviously much higher out in Null-Sec. I’ve come up with three different fits and each will do the job just fine, the decision of which ship to use will come down to the current intel situation of the systems I’m around and what kind of sites I’m wanting to run.

[Muninn, Hairy Julep]
Damage Control II
Gyrostabilizer II
Gyrostabilizer II
Gyrostabilizer II
Tracking Enhancer II
Tracking Enhancer II

Large Shield Extender II
Experimental 10MN Microwarpdrive I
Adaptive Invulnerability Field II

425mm AutoCannon II, Fusion M
425mm AutoCannon II, Fusion M
425mm AutoCannon II, Fusion M
425mm AutoCannon II, Fusion M
425mm AutoCannon II, Fusion M
Medium Proton Smartbomb II

Medium Projectile Collision Accelerator I
Medium Projectile Burst Aerator I

Warrior II x5

Muninn - Hairy Julep

[Vagabond, Mint Julep]
Damage Control II
Gyrostabilizer II
Gyrostabilizer II
Gyrostabilizer II
Tracking Enhancer II

Experimental 10MN Microwarpdrive I
Large Shield Extender II
Adaptive Invulnerability Field II
Medium Ancillary Shield Booster, Navy Cap Booster 100

425mm AutoCannon II, Fusion M
425mm AutoCannon II, Fusion M
425mm AutoCannon II, Fusion M
425mm AutoCannon II, Fusion M
425mm AutoCannon II, Fusion M
Small Nosferatu II

Medium Projectile Collision Accelerator I
Medium Projectile Burst Aerator I

Warrior II x5

Vagabond - Mint Julep

[Vexor Navy Issue, Tender Julep]
Omnidirectional Tracking Enhancer II
Omnidirectional Tracking Enhancer II
Drone Damage Amplifier II
Drone Damage Amplifier II
Drone Damage Amplifier II
Damage Control II

Experimental 100MN Afterburner I
Large Shield Extender II
Large Shield Extender II
Cap Recharger II

Drone Link Augmentor I
Salvager I
[empty high slot]
Small Tractor Beam I

Medium Core Defense Field Extender I
Medium Core Defense Field Extender I
Medium Capacitor Control Circuit I

Warrior II x5
Valkyrie II x5
Berserker II x5

Vexor Navy Issue - Tender Julep

– – –

Fjúka Hœttr!

Virðing,
Kalam

Malm-þing Speki

Lately I’ve been getting out for some PvP training session with some Corp/Alliance mates. I’ll be the first to admit that within my knowledge of EVE where I’m lacking the most is the fundamentals and tactics of PvP combat. There is just so much that goes into PvP and each time we head out I’m learning something new.

I’m solid with the pre-op preparation, knowing the ship I’m going to pilot, it’s weapons, speed, etc… and with following FC’s commands during the Fleets but where I seem to be deficient is during the actual engagements with my on-grid situational awareness. When we’re in the shit stuff like keeping range with the opposing fleet, where to align to when in trouble, watching out for scrams/webs/neuts on my ship, and a multitude of other important little things sometimes fall out of my vision.

I’m sure it’s just an experience thing and my ‘vision’ will improve but it can definitely be frustrating when I’m flying with such good pilots who are seeing all these things without even thinking about them – sometimes it leaves me feeling like such a pathetic noob.

What I need to do is get out for more training ops and commit to running Frigates through Operation Banahǫgg Spá at least a couple times a week and get that experience!

– – –

Fjúka Hœttr!

Virðing,
Kalam

Banahǫgg Spá – 2015-03-19 | 07:23

Operation Banahǫgg Spá After Action Report
2015-03-19 | 07:23

 

Overview, Goals and Objectives:

  • Late last night I headed to Resbroko looking for a fight and find one I did.
  • As soon as I jumped in there was JD Existence near the gate in a Magnate with a Criminal Flag.
  • I held cloak for a few seconds to double check what a Magnate was and then dove in.
  • Rifter vs a primarily exploration based Magnate… I thought it was going to be an easy fight – I was wrong!

Analysis of outcomes:

  • I hit approach, overheated everything, got him scrammed and webbed and started applying damage.
  • I was hitting him well and took his shields right down quickly.
  • Then he started applying damage to me as well and I was gaping a bit before realizing he had drones out and then checked the scroll down of the fight and saw that he had some guns too.
  • He got me into armor and I hit my rep. Normally I’d have a solid amount of capacitor but it cycled just once and I was already running out, I was getting nuet’d.
  • It was all over once my cap ran out.

Conclusion/Summary and Post Action Thoughts:

  • This Magnate was a fun surprise, he nuet’d the heck outta me!
  • Can’t believe I gaped on drones again. Although I’m not sure shooting a couple of his drones would really have mattered, the Magnate has a good sized Drone Bay (40 m³) and I was fully committed to the engagement – I wasn’t going to run away.
  • Well… actually even had I wanted to I couldn’t run away as I had ZERO cap.
  • My Rifter died.

 

I took a look at zKillboard after our fight and was able to find his Magnate fit. Sneaky little ship!

 

[Magnate, JD Existence’s Magnate]
Damage Control II
Energized Adaptive Nano Membrane II
Micro Auxiliary Power Core II
Small Armor Repairer II

1MN Afterburner II
Small Capacitor Booster II
Warp Scrambler II

Small Unstable Power Fluctuator I
Dual Light Pulse Laser II,Scorch S
Dual Light Pulse Laser II,Scorch S

Small Auxiliary Nano Pump I
Small Auxiliary Nano Pump I
Small Nanobot Accelerator I

Hobgoblin II

 

GF JD – thanks for the fun!

 

– – –

Fjúka Hœttr!

Virðing,
Kalam

Banahǫgg Spá – 2015-01-28 | 02:38

Operation Banahǫgg Spá After Action Report
2015-01-28 | 02:38

 

Overview, Goals and Objectives:

  • Switched it up a bit on this trip to Resbroko and flew my Dual Tank Rocket Breacher, Bombus Bumblebee, to the Novice Outpost.
  • Rather than making an off grid bookmark I warped to 100km off the gate and started burning away to get a good tactical.
  • There was a Kestrel on D-Scan inside the plex, and depending on whether it was fit with missiles or rockets it could be a decent match-up for Bombus so after getting far enough away to get a bookmark I bounced back to the Acceleration Gate at 10km.
  • Just as I was landing there was a Police Pursuit Comet, piloted by Ruthless Scarr, landing at the same time and he came out of warp just before I did, Yellow Boxed me, then Red Boxed me.
  • I didn’t put much thought into it and targeted him right back, activated everything, launched drones and spammed ‘Keep at Range’.

Analysis of outcomes:

  • I did not have time to do any homework on a Police Pursuit Comet so went to my preset strategy.
  • My default action with the Breacher was to keep him at range somewhere in the 6km to 7km distance where my rockets could hopefully out DPS whatever he had in his High slots and with the Web I was able to do that but I totally gaped on something…
  • Drones!!! Apparently the Comet has decent sized drone bay 30m³ and the bandwith: 15 Mbit/sec, to launch three Light Scout Drones.
  • This was my first time flying a dual tanked Breacher and it was working well, I had turned off the auto repeat on the reps and was manually cycling between them, but at some point his DPS was getting to be too much and I couldn’t cycle the reps fast enough.
  • He eventually wore me down and was able to quickly lock up and pop my Pod.

Conclusion/Summary and Post Action Thoughts:

  • It was a tough match-up but I made it tougher with a number of mistakes.
  • I had turned off the auto repeat on the reps – thinking I could manually keep on top of it – that was an ugly mistake and not one I’ll repeat with Bombus.
  • Drones?!?!?! I had a serious case of cranial rectal inversion with his drones.
  • I’m not entirely sure I would have won that fight but it definitely would have lasted longer if I had taken out a drone or two and not solely concentrated on Ruthless’ Comet.

I took a look at zKillboard a little later and Ruthless lost a Comet not too long after our engagement, his fit is pretty deadly.

[Police Pursuit Comet, Ruthless Scarr’s Police Pursuit Comet]
Damage Control II
Magnetic Field Stabilizer II
Overdrive Injector System II
Reinforced Bulkheads II

Gistii B-Type 1MN Afterburner
J5b Phased Prototype Warp Scrambler I
X5 Prototype Engine Enervator

Small Energy Neutralizer II
Light Neutron Blaster II,Caldari Navy Antimatter Charge S
Light Neutron Blaster II,Caldari Navy Antimatter Charge S

Small Hybrid Collision Accelerator I
Small Transverse Bulkhead I
Small Transverse Bulkhead I

Warrior II x6

GF Ruthless!

– – –

Fjúka Hœttr!

Virðing,
Kalam

Sveipa’vefr

I’ve been looking at some more fitting options for the Sabre and the fit below I’m naming “Orbweaver”

To fly it as fitted below I’ll either need to skill up Advanced Weapon Upgrades to V or if I want to fly it right away invest in a Inherent Implants ‘Squire’ Power Grid Management EG-604 to get the bonus to the power grid output of the ship, it’s a tight fit with max skills. With the cost of the EG-604 running around 100mil ISK I’ll likely wait to fit it like below until I get the AWU training in. In the short term I can meta 4 the MSE II and make it work with a EG-601 which is much more affordable or keep the MSE II and swap out one of the rigs for an Ancillary Current Router I. Will have to run those options by the RL brother, he’s a bit of a fitting wiz, and see what he thinks?

[Sabre, Orbweaver]
Damage Control II
Nanofiber Internal Structure II

Faint Epsilon Warp Scrambler I
Fleeting Propulsion Inhibitor I
Limited 1MN Microwarpdrive I
Medium Shield Extender II

200mm AutoCannon II, Hail S
200mm AutoCannon II, Hail S
200mm AutoCannon II, Hail S
200mm AutoCannon II, Hail S
200mm AutoCannon II, Hail S
200mm AutoCannon II, Hail S
200mm AutoCannon II, Hail S
Interdiction Sphere Launcher I, Warp Disrupt Probe

Small Projectile Burst Aerator I
Small Projectile Collision Accelerator I

Sabre - Orbweaver

– – –

Fjúka Hœttr!

Virðing,
Kalam

Flúga Fárbjóðr ~ Dusky Slug

One week to go until the christening of Dusky Slug!

Training time should work out well for her to be un-docked just in time for the weekend and hopefully her first Null-Sec roam with some Corp/Alliance mates. It would be nice to get some practice in her while with a Fleet and get some mentoring from a few of the fellas who’ve flown Interdictors before.

But if I can’t get a Fleet up I will likely take her out on a solo tour… fit her out with a Cloaking Device and camp some Gates looking for action – will just need to be a little more picky and careful with my engagements.

– – –

Fjúka Hœttr!

Virðing,
Kalam

Órœkja Fólcvíg

We are currently under a Wardec and I’m ‘usually’ really good at staying under the radar during Wardecs… but I was screwing around a bit in High-sec the other day, camping a Gate in Uttindar with a Gnosis trying to catch some pod gankers, when I saw a Deadly Fingertips pilot come up in Local. He came from the far Gate and there was just one so I waited at the Hek gate for him to land and see what he was flying, turned out to be a Confessor – I jumped into Hek and immediately warped to a safe – there were three more Deadly Fingertips pilots in Hek already and they must have had Combat Probes out cause it took less than a minute and the Confessor pilot was on Grid with me and I was caught.

This is what I get for screwing around in High-sec in a slow, uncloaky ship when we’re under Wardec!

 

Crap

 

“This is EVE ~ Shipwrecks happen!

 

– – –

Fjúka Hœttr!

Virðing,
Kalam

Hríð Borg

“This is a distress call to anyone listening in the vicinity! We are a Guristas research and trading facility that’s under heavy attack! Please come to our aid before lives are lost!”

This is something we saw a lot the other night when a few of us fleeted up and ran a number of cosmic anomaly combat sites. We happened upon a chain of Besieged Covert Research Facilities through a few systems, I think by the end of the night we had run seven of them. For the most part the loot was pretty commonplace, mainly Covert research Tools and Ship Skin BPCs, but we did luck out with a couple of the Besieged sites and scored some Low-grade Omega implants which really added to our haul, I think by the end of the night we had taken in just over 1 billion ISK.

My share is going to cover my loss of Fat Boy and then some! I was running logistics in my Scythe for our Fleet and during one of our restock runs we came across a neutral Fleet that was out on a roam and they just happened to be at the Station in Skarkon when we came out of warp, they were all pilots with the Brothers of Tyr in the Ordo Mortis Alliance.

Now… I have to take full credit for losing Fat Boy as it was totally a case of cranial rectal inversion – what I should have done is docked up, our Fleet wasn’t going to have any issues with the Brothers of Tyr gang – what I did was lock up my Fleet mates and start providing logi support. Once the Fleets engaged that action gave me timers and while our guys were telling me to dock up I couldn’t I had to wait out my timers, I tried to GTFO but got scrammed, webbed and eventually went down. I took a bit of ribbing from my Fleet mates for the mistake and it’s a good lesson learned.

Motto of the engagement: “This is EVE ~ Shipwrecks happen!
– – –

Fjúka Hœttr!

Virðing,
Kalam