Brott Húð

If you want to start a heated discussion just toss the phrase “AFK Cloaky Camper” around on the EVE Forums or reddit or in your own Corp Chat and you will get a litany of responses. There is a recent post on reddit ‘Discussion: How to make Cloaky Camping an active (less AFKish) activity?’ that has has 258 comments and counting.

I lean towards the camp that feels that there should be some sort of counter to AFK Cloaky Camping although with that said I don’t think it should be something that is available for every system an Alliance holds or is something that is easily attainable/sustainable.

Back in March of last year CCP released the Back Into the Structure Dev Blog in which they introduced their ideas for the new structure system and one of the new structure roles they discussed was Observatory Arrays…



From that Dev Blog:

Observatory arrays

Dedicated to intelligence gathering.

  • Service module possibilities: Being able to increase, decrease or block Star Map filters in the solar systems they’re deployed, act as solar system wide D-scan blockers, disrupt ship intelligence in the solar system, take over player tracking capabilities from NPC agents or be able to affect or pinpoint cloak users. We are considering basing their effectiveness through a network coverage (like cell phones) so that a single one may not be that useful, but maintaining a bunch of them in space could give a significant advantage.
  • Rigs possibilities: anything affecting the duration or effectiveness of what’s mentioned above.


This phrase stood out to me ~ “We are considering basing their effectiveness through a network coverage (like cell phones) so that a single one may not be that useful, but maintaining a bunch of them in space could give a significant advantage.” ~ and I had a thought; If the number of Observatory Arrays that can be anchored in a System are strictly bound by that System’s Strategic Index and overall Activity Defense Multiplier then this could be a way to apportion their usage.

Something like requiring a System to have at least Strategic Index Level 1 for the anchoring of the first Observatory Array and then allow one additional Array for each level of ADM up to a maximum of six. If you want the Arrays to be purposed towards the ship intelligence or D-scan blockers then the fitting and rigs of each can maybe be deviating with more powerful ship intelligence/D-scan blocking if you fit multiple Observatory Arrays in the same manner. But for Observatory Arrays to have an ability as powerful as the pinpointing of cloak users I think requiring multiple Observatory Arrays (maybe even all six) to be fit and rigged similarly would be the way to go.

Admittedly I’m no game Dev and these are just some of my random thoughts… there is lots that CCP can do with the new structures, I just hope they get it right!


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Fjúka Hœttr!



Húð Draugr

AFK Cloaking, Cloaky Campers, Ghost Campers – They are a presence in New Eden, especially in SOV-Null, and there is no true counter – I’m not going to complain or rant about the mechanics or fairness of Cloaky Camping – it is what it is and anyone willing to put in the time to get the skills necessary can do it.

We’ve currently got a Cloaky Camper in one of our Systems and it’s most definitely a form of psychological warfare as he’s assuredly curtailing some of our industry and PvE activities in that System but he can only watch one system at a time so we just move our operations to where he isn’t and then when/if he decides to move he has the chance of being seen and the possibility of being caught. As one of my FRAG mates pointed out – one Cloaky Camper can not stop an entire Alliance from doing their thing and whomever that Camper belongs to is actually paying with game time to have him just sit there, he’s not actively making ISK with the Camper.

It’ll be just a matter of time before the Camper gets caught moving between systems, or gets bored, or moves on to ‘greener pastures’ as we’re not giving him any content. In the meantime we wait it out…


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Fjúka Hœttr!